Use cases

Designers and producers of computer games were very focused on graphics of games leaving other multimedia often quite backwards. Graphical engines are typically the most important tools for each company producing games. It is difficult to evaluate if computer games industry invests so much in graphics, quite ignoring audio part, because these are real customers' expectations or because players simply do not yet know how good usage of audio elements can make games more attractive. There are some games which invested in audio and resulted in huge commercial success, but these were rather based on interesting samples or good direct connection of audio element and the plot, like in case of the game Thief.